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|Thursday, May 18th, 2006|
It's been a while since I've posted general gaming news on here, but I guess I should start again.
Gives it a semblance of life....Lock, stock...
If you didn't hear, the announcement's gone out that Deadlands: Reloaded will be out to stores on May 22'nd.
Yes, that's next week.
Yes, it surprised me as well.
Not that it shouldn't have, since I've been hearing it's supposed to come out around now, but I was figuring that the boat carrying the books would've been eaten by a sea rattler or something, by how many times this has been delayed.Free is the best kind of free.
Malhavoc Press announced today that the Player's Guide for their upcoming setting Ptolus: City by the Spire is going to be offered free via DTRPG.com
. I figure we'll be hearing more about this massive, 672-page behemoth when it's released.
|Saturday, October 22nd, 2005|
|Saturday, September 17th, 2005|
In case you havn't heard, Stiggybaby's
is closing. This is, bar none, my favorite online RPG store. I've *never* had problems ordering with them, and they have extremely quick turnaround for shipping...
...but, they're having a clearance sale, so if there's anything you were looking at getting, I'd swing by and take a look.
|Wednesday, September 7th, 2005|
|Wednesday, May 25th, 2005|
|Saturday, May 21st, 2005|
I realize that this might not be of interest for some people, but I would like to point out that Fantasy Flight Games is trying to eliminate back stock and has put some of their older books on sale for $5 each. I would also like to note that this includes the Blue Planet RPG v2, which is widely considered one of the finest sci-fi games out there. There are seven books in all, so for $35, the cost of a regular game book, you can have the entire Blue Planet v2 line. That's a pretty slick deal--maybe we should pick it up for the BGGS?
The link to the store is here
. Go! Consume!
|Friday, April 1st, 2005|
|Tuesday, March 22nd, 2005|
Gaming News, 3/22/04 Edition
Been a while since I've done one... might as well anew now.L5R 3E Designer Diary #4: Advantages and Disadvantages
What it sounds like. In related news, AEG's announced that Spycraft 2.0
will be coming out in July 2005, and will no longer be bearing the d20 logo (sounds like it's finally going OGL).Exalted Core Free. Again.
DTRPG's got the PDF version up for download for free again, in case you missed it the first time. Watermarked instead of DRM'd as well.Eden Announces City of Heroes RPG
...Seriously. Don't *quite* see the point of it, since it seems like a Generic Supers Setting™... makes almost as much sense as the CCG that was announced.
I know there's some other stuff I missed... hopefully will think of them. Current Mood: tired
|Tuesday, March 15th, 2005|
|Tuesday, March 8th, 2005|
GamesFest Events - Take 2
In a attempt to look slightly organized...
Here's the event listing calendars, as done in a PDF.
I'll try to keep them updated as new events come in... it's just that we havn't *heard* of many other events wanting to be run. C'mon, people!
|Tuesday, March 1st, 2005|
It'll probably be back up by the time anyone who cares reads this...
But, in case it isn't...Werewolf: The Forsaken demo.
(Guess that the traffic it was generating fubar'd White Wolf's servers, so they pulled it. Thought that some people might be interested, so I snagged a copy from someone else and host it.)
Personally, I like how the acronym for it is WTF.
|Thursday, February 24th, 2005|
GamesFest - Event Planning Calendars
Here's some URL's...Room ARoom BRoom CRoom D Room E
It might not look like there's anything up there, but click on the sidebar day that's blue (aka, there's events there) to fast-forward. I gave the rooms a "generic" name, since the room number's different daily. I figure we can make up signs to put outside the room for that day to help out. The room number for that event for that day is in the room listing.
Also, Friday's listings are really temporary, since I don't know what time we'll be getting started, or how long we have the rooms for.
If you're going to run a game, and want to reserve a time/room, post comments!
EDIT: Might as well post this... the time slots are looking at the moment:
Friday: 6- Whenever. If we have the rooms earlier, we might be able to get a second session in if we need to.
Saturday: 10am - 2 pm
3 pm - 7 pm
8 pm - 12 midnight
GamesFest Event Planning
In a attempt to get organized...
Like last year, might as well try to start compiling a list of events for GamesFest this year.
According to the e-mail Justin sent out earlier, we have these rooms:
Friday : 207, 308, 314, 318
Saturday: 208, 309, 314, 315, 318
So, I'm guessing we don't have anything Sunday?
Also, what times? I think it was mentioned at a meeting, but my memory's shot lately. I'm guessing four-hour slots again, as well.
Will try to throw some kind of chart up online to help plan a little better tonight. Current Mood: tired
|Friday, February 18th, 2005|
Kind of a slow week.../pizza Command Added to EQ2, Gamers Everywhere Get Sharp Pains In Left Arm.
Seriously. I can't begin to describe whether this is funny or just plain sad. Are people this lazy that they can't open a web-browser and type in a URL to bring up a website to order a pizza for delivery?
I kinda feel sad for the delivery-men, to have to bear that stench...Pirates of the Crimson Coast: Full Rulebook Online.
Link goes to the PDF. In related Crimson Coast news, the release date for CC was pushed back to the beginning of March, due to piracy on the high seas. ...Seriously. ...Well, delays in Customs for part of the shipment is the closest thing we have to full-blown pirates nowadays...AEG Loses Stargate SG-1 License, Gaming Community Says "WTF, mate?"
This is a real "out of left field" piece of news. It sounds like during re-negotiations with Sony, due to the whole "Sony Buying MGM" thing (and MGM used to hold the license), Sony decided to not renew it.
...Yeeeeeah. Very odd, especially since everyone I've talked to about the books always talked favorably about them...Mongoose's April-May Release Dates Posted
• Paranoia STUFF in April. (A new equipment book)
• Lone Wolf: Dawn of Destruction in May. (A 64-page adventure.)
• Starship Troopers RPG in May. (Just another bug hunt...)
• A metric $#@$ton of Conan stuff across both months. (Three books? I had no idea there was that much of a demand...)
|Wednesday, February 2nd, 2005|
|Friday, January 28th, 2005|
News, 1/28/05 Edition!
I was thinking of just keeping this on Sundays... but I think Fridays might work a little better, due to the whole "meetings on Fridays as well" schtick.
Anyways... gaming news!Rough Exalted:Alchemicals Cover Posted, Fanboys Cups Overflowing.
Title/link's pretty self-explanatory.
In related news...Exalted TCG Playtest Restarts. Finally.
Seriously. It's only been since around this time last year we saw the last draft of the playtest rules.
To access the page, you'll have to have a White-Wolf online account. I'm starting to understand the rules (they're MUCH better than the old ones in that regard), and as soon as I can figure out decks I'll try to bring them to the meeting for some testing.Enemy of My Enemy Teaser Art Posted, Horde Surrenders.
L5R-related. Enemy of My Enemy is the next set, in case you were wondering.Pirates of the Crimson Coast, Week 5 Preview.
Like hell I'm going to make a surrender joke, since this week's preview starts to introduce the French navy ships. Surrender jokes, in this context, are old. WizKids Summons The Apocalypse. Will You Be Eaten First?
Pictures of the Apocalypse Dragon, the convention promo for MageKnight for this year. It's big and brings the whoopin'.Noise Monster Releases First Space:1889 Audio Drama, "Red Devils"
I know that I plan on getting it as soon as I get... well, some money. Kinda expensive (converts to around $25), but that *is* with shipping from the UK.
...yeah, not a lot of news this week.
|Wednesday, January 26th, 2005|
For those interested in the Legend of the Five Rings, you should know that Alderac is releasing the third edition of the game at GenCon this year. It's the old roll-and-keep system, no d20, and it looks pretty nifty so far, from what I can tell. Some of the designer's notes are here
In addition, Mage: The Awakening is scheduled for a GenCon release as well. White Wolf has already said it's the one game that will deviate most from the old material, and all I can say is "Thank you," if for no other reason than to see the hopes of all those fanboys I've seen posting on various gaming forums saying "They better have Akhasic Brothers/Order of Hermes/Whatever My Faction Is in the new version, or I won't buy it!!!!" get dashed against the cold, hard rock of reality. I like various factions in Mage, too. But I don't want them in the new game, because I already own the old one.
The track record for keeping that particular promise is pretty good--they left some references to Wraith in Orpheus, but no one could really argue that Orpheus was derivative of Wraith, mechanics-wise. Vampire: the Requiem and Werewolf: the Forsaken are also very different from their predecesors.
|Monday, January 24th, 2005|
In the spirit of Paul's posts, I would like to take the time to point out nifty gaming goodness as well. Since I've been doing a lot of reading and research into independent RPGs lately, I figured I should tell more people than the people who show up to the game on Friday. (Maybe not more people than normal, but hey, gotta try.)
The first one I want to focus on is The Shadow of Yesterday
, which is notable for a couple of reasons. First, it's a pretty simple system that uses only a few six-sided dice and a pretty simple resolution. Second, from what I've heard about the game from others, it's pretty hackable, so you can use it to run your own personalized game pretty easily. Third, it's entirely free. If you click on the "Main Rules" link on the page, you can read the entire text of the book online.
I like the setting that's included with it--I shied away from the game a few times before because it sounds like something out of an Inuyasha-type anime, and I wanted nothing to do with that. There's also the picture of that fantasy-punkish dog-man on the front page, and I just hate that thing; I think it reminds me too much of Jadeclaw or some other game designed for furries.
However, if you can actually get past some of that, you find a pretty simple dice mechanic matched with a system that allows for a great amount of flexibility. The idea of Keys and Secrets helps personalize a character, and the entire ruleset is simple enough so that you can easily come up with your own flourishes and add on to the system.
The one thing you won't see in TSoY is magic, though, and that's a big break. Magic can exist, certainly, but the rules provided don't have a magic mechanic included with them. I suppose it would be easy to make them Secrets or maybe Keys, but magic is usually more complicated than that, and for the person who has
to play a mage, TSoY probably isn't for them unless they also like to make up their own rules.
All in all, The Shadow of Yesterday brings a clean resolution system and adaptable rules to an interesting fantasy background. If you're looking for a good game on a budget, one could certainly do worse.
|Sunday, January 23rd, 2005|
In a effort to try to get this so it's more used, I'm going to try to pick out some random/good gaming news from around the web from the past week, so people can comment on it, if they feel like it. Maybe it'll become a on-going feature. Beats the hell out of posting the news every week, which lately would just consist of, "Yeah, GamesFest™ and BashCon are coming up... yeah. That's about it."WizKids talks about Pirates of the Crimson Coast
...Okay, this isn't from the past week, but I just noticed that it was up. Talks about the mechanics behind Forts and some of the new terrain cards (which are printed on the back of islands), which I think are cool. There *are*, however, some previews
of the new set, new for this week.Avalon Hill Actually Says Something. Officially.
...mainly about what they're planning to release in 2005.
•Sword and Skull
, a pirate-themed board game. March.
, a strategic game involving the hired armies of megacorps fighting on a distant planet. June.
• Reprints of Guillotine
, a personal favorite. Late Spring or Early Summer.
• And, most importantly... the reprint of Roborally.
I know that I'm crossing my fingers in hope for a re-print of Armed & Dangerous.
Now, if only they'd get a go-ahead to do a re-print of Netrunner, somehow... maybe as a fixed-set game like INWO. As long as Proteus isn't used.
No word, unfortunately, about a expansion to Betrayal on House on the Hill, though.e23 Opens For Business, Alec's Wallet Surrenders.
The long-awaited e23, Steve Jackson Games' digital publishing arm, opened with some fanfare this past week. They sell lots of PDF's and related stuff there. Consume, dangit!
Speaking of PDF's...DriveThruRPG Becomes Less Evil™, Moves to Watermarked PDF's...
What the title says. Pretty much, instead of having to deal with the DRM that some people have had problems with in the past, they've decided to move to a format where each copy downloaded is uniquely marked with a watermark, so it's possible to see who originally bought that copy.White-Wolf Releases Useless Crap, Film at 11
Also what the title says. They're latest announcement has to do with releases of new pins, t-shirts, and a new book for the Everquest RPG line.
...Seriously. Can I get a show of hands of people that actually know someone that *uses* the EQ RPG for something other than kindling?
|Monday, December 27th, 2004|
A little GamesFest forethought...
Just something I thought of...
Since we've got around three months to go until GamesFest (weekend of March 8'th, right?), we might as well start planning on events to be run.
Events are good.
They're means of drawing people in, and hopefully getting more people to show up to regular meetings so we can suck dues from them.
Anyone think of any companies that we'd want to get in contact with, to see about getting a member of their demo team to show up and run some small events?
(...Looking back at it, that last sentence really stinks. Eh. *shrugs*)